Daily puzzles
Five a day, the same five for everyone.
Five puzzles a day, generated from the player database, so they never repeat.
- 5
- a day
- 7
- types in all
- 0
- repeats
The daily five
The same five for everybody, every day. Each has its own shape, and its own way of being hard.
- Transfer Timeline — a career, club by club. Name the player from as few as you can.
- Association — four team-mates, one from each of four clubs. Name the player all four played with.
- The Grid — three by three, every square a pair of conditions.
- Sixteen — sixteen names, four hidden groups.
- Deep Cut — the most obscure correct answer wins.
Two more in a league
Join or start a league and two further puzzles unlock each day. They score for the table rather than on their own.
- Timed Naming — sixty seconds, one category.
- Closest To — five players, one number. Pick the nearest.
Scored so breadth wins
Being decent at all five beats being brilliant at one. Deep Cut is the exception and scores backwards: the fewer people who named your player, the better you did.
Streaks
Play anything and the day counts. The streak shows two states — today is safe, or it is not.
No flame, no countdown, no notification. A habit you feel you owe is one you eventually resent.