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BallKnowledge

Leagues and Rivals

Play the people you actually know.

A season table with your mates, and a grid you fight over square by square.

Invite
only
5
to a league
3
in a row wins

Leagues

Everyone plays the same daily puzzles. Best score takes the most league points, and it adds up over a season — one bad day does not lose it.

Invite-only, by join code. There is no directory and no way to wander in.

Five to a league, one league each. Starting one is part of Plus; the four people you invite play for nothing.

Rivals

A three by three grid, head to head. Claim a square by naming a player who fits both its conditions. Three in a row wins.

  • A name can only be spent once per board.
  • A wrong answer costs you the turn.
  • The shot clock is short enough that you cannot go and look.